The Geekend Gladiators fill in the flaws of some of our favorite games by mashing them up with other ones! We had a lot of good ones and also a lot of bad ones (which we’ll throw out in the next article). In the meantime, here are some of the best results! Enjoy!
Assassins Creed X Hitman
Many feel like the Assasin’s Creed franchise has been treading water in recent years. Aside from the disastrous the release of the bug-laden AC: Unity, in terms of game mechanics, the franchise is starting to feel a little stale. The parkour is a little to clunky and the combat is un-interesting. However, for me, its biggest, most unforgivable sin is that the Assassination segments are way, way waaayyy too simple. The game has managed to make a its titular mechanic incredibly boring
Climb a thing, fight some dudes, get to the guy and
Honestly, that’s it. You kill your target with one stab. There’s no depth to it. It’s boring. AC: Unity actually had planned to remedy this with its new Unique Kills system but ultimately, the execution was still a bit lacking and the player can always devolve to the good ol’ stab in the back.
The games also take it to new heights of boredom. After you stab the guy you get to.. wait for it.. talk to him
Hitman has always taken its assassinations very seriously. Every hit features a ton of different factors to consider. Weapon loadouts, different paths and approaches, diguises, hiding places for the bodies you leave behind and deceptively smart guard a.i. all need to be taken into consideration in order to pull off the hit flawlessly.
How its awesome: Just imagine, you’re in Cold War Era Russia, no wait.. scratch that.. You’re in Spanish Colonial Era Philippines, you leap and bound your way through wooden rooftops and shadowy trees and finally get to the walled city of Intramuros.
You parkour your way to the City’s Prison facility. You find 2 guards on patrol on the outside, deliver death from above with your hidden blades and quickly steal both guard’s uniforms and put one on. You hide the bodies in a nearby storage shack thing. Wearing the guards uniform, you sneak to the Prisoner Cells and slip your imprisoned comrade the remaining uniform and give him the keys to his cell.You then eavesdrop from a few servant girls that the Warden has called for a midnight snack.You sneak into the kitchen and use your Assassin Sense to determine which of the food is his. You poison it. Then you wait. As the alarm bell rings alerting other guards to the murder, you slip by them with your disguise and while all the guards are distracted, your friend (who has now put on the uniform gave him) also slips outside undetected. Exfiltration and Assassination: Success.
Mass Effect x Republic Commando
The Game: The Mass Effect series has always held a special place in this Gladiator’s heart. The epic galaxy spanning, 3rd person shooter with RPG elements features not only a stand-out story but also a bevy of morale choices and situations that keep you invested in the well-crafted characters.
Suffice it to say that there’s not a lot one can find lacking in the game.
On a personal (and admittedly nitpicky) level I’ve always thought that Commander Shepard’s squad mates interactions on the battlefield are a bit too simplistic. Sure, the player can order them to move to specific spots in the combat zone or attack a specific target and select which weapon or power they use next but by and large that’s basically it.
The squad needs to feel even more like an elite unit rather than just additional guns and powers for your character.
Star Wars: Republic Commando is a squad based first-person shooter set in the Star Wars universe during the Clone Wars. What’s important about this game is that it nails squad tactics down to a “T”. As Delta 38, the squad leader of an elite Clone Trooper team, you call a number of contextual tactical maneuvers that your team can execute. You can order your squad to breach and clear on a doorway, send them out to search and destroy, take up a Sniper or Anti-Armor Positions on suitable cover and even form up or spread out as you see fit.
How its awesome: Imagine as Shepard, being able to set up Grunt, your Krogan juggernaut, to breach a room and as he breaks it down, Liara, your most powerful biotic, uses her area-effect Lift power to send all the enemies inside flying as you as Shepard, a sniper, picks them all out of the air one by one. Or imagine you and Jacob, your firearms specialist, laying down cover fire, while you send Thane, your Drell assassin, to cloak up and sneak around the back and slit the enemies throats.
Squad shooter perfection.
Ironman X Star Siege
The game: Typically, licensed games produce the blandest, most uninteresting excuses for videogames know to man. “Iroman The Videogame” is one of the worst offenders. Its a paint-by-numbers action game with stale shooting and flying mechanics. That along with the horrendously cheap enemy A.I. manages to make being Ironman, one of the most compelling and interesting characters in recent pop culture, seem like a awful chore.The second game in the franchise, the imaginatively titled, “Ironman 2” featured a little improvement but was still nowhere near the game that the character deserved. The Third game was a mobile game. I’ll just leave it at that.
Most of you will probably not remember Star-Siege but for those that do, first off:
StarSiege was a first-person mech-pilot simulation game that came out for the PC in the early 2000’s. It puts the player in control of various mechs or HERCs, as they are known in this universe. Before each mission the player can customize and outfit his/her HERC in a multitude of different ways. There are Shield Modulators and Capacitors, which will give your HERC added protection but will also increase your weight and slow you down; There are various Laser Weapons that do not rely on ammo but will overheat and leave you vulnerable if you don’t use them correctly; There are ammo based weapons such as Mini-guns and Missiles that tear apart enemies shield but ammo conservation must be taken into account. The player can also select the HERC Frame that he wants to put all his mods and weapons on. These range from the agile but relatively weak, Emancipators to the lumbering but powerful Minotaurs.
Aside from the multitude of customization options, the Combat in the StarSiege is also incredibly fun. You get to use the weapons loadout that you prepared in the onset of the mission against a wide variety of enemy HERCs and aliens called Cybrids. The player can also set up his weapons into groups called “Firing Chains” which are hotkeyed to the numbers on you keyboard. You can set all your Twin Lasers on Chain1 to conserve power, all your missiles on Chain 2 so they fire only when you need them too and so on. You can also select if you want your weapons to fire one at a time or “Link” your weapons so that they fire all at once.
How its awesome: I know that the first Ironman game has a tiny bit of customization and pre-mission loadout options similar to Starsiege. So in that regard, The mashup will just allow for more robust options to be factored in.
What will take our Ironman videogame in a very bold new direction will the first-person aspect of StarSiege.
Think about it: In your Malibu Stark Tower HUB, you select which type of suit you wanna use on the mission, outfit it with your choice of repulsors, uni-beams, chest plating, boosters and other secondary weapons, and you launch. In first-person you get to experience what its like to have the HUD of an Ironman Suit come to life as it lifts you off from the ground and you streak across the sky. You pull off barell rolls and other aerial stunts then suddenly a voice calls your attention. Its J.A.R.V.I.S.! and he briefs you on the mission at hand. As you approach war-torn Sokovia, in true Tony Stark fashion, you lower the volume on J.A.R.V.I.S. and start pumping some sick Black Sabbath. Your HUD alerts you to some Ultron Bots getting missile lock right behind you and you pull off the Air Brake maneuver you put points in after the last mission. The Bots whizz past you due to your sudden stop, now you lock on to them and you switch to Firing Chain 3 linking all your weapons and firing a barrage of missiles and repulsors obliterating the robots.
Yep. the cancelled Avengers Videogame definitely had something
Raffy Leynes is a geek of all trades (master of fun).He loves videogames, comicbooks, movies, cartoons, wrestling, science and art. Lately, he’s been liking his geekery with a dash of “Indie”. He doesn’t know what the f*ck musings are but he is told he does them on his Instagram, Facebook and Twitter.